Comprehensive 3D Animation Course in Autodesk Maya 2020-2024 | Download
- 15/1/2024
The first objective of this course is to help you understand the core concepts of 3D and 3D animation, and how you can practice that art within a platform such as Autodesk Maya.
Comprehensive 3D Animation Course in Autodesk Maya 2020-2024 | Download
Do you want to start a career in 3D Animation or Visual Effects?
Do you want to create something from your imagination that looks very real?
Do you want to build all those great things that you watch in movies?
Welcome to the Comprehensive 3D Animation Course in Autodesk Maya!
In this course, you’ll learn how to create realistic-looking 3D objects, 3D scenes, 3D animation, title animation, and a whole lot of other things.
This course is perfect for students who want to get started with 3D animation or visual effects and be professionally trained, or who want to simply upgrade or brush up their existing knowledge and skills to become even better.
This course is also a good beginning for Graphic and UI Designers, Website Designers, and 2D concept artists and animators who wishes to upgrade their skills to 3D but face technical challenges in learning and understanding the concepts.
In other words, this course is for all the people who think learning 3D is hard and complicated. I’ve just made everything simple and yet fascinating to learn.
Give it a try! What you will get in this course: -
Practical-based theory lessons (videos).
Step-by-step practical exercises (videos).
A separate step-by-step practical exercise in PDF.
Important notes in PDF for every chapter.
Ready-made project files for self-practice.
5 Practical Assignments for testing your skills.
A reference sheet in PDF for essential keyboard shortcuts.
An extra essential and interesting lesson as a bonus.
Additional lessons for learning the newer versions of the software up to 3 major versions.
A Certificate of Completion.
Links to free learning resources.
Lifetime access to this course and all its resources with Skillshare subscription.
What you will learn in this course: -
Learn all the necessary skills in Autodesk Maya in just 5 hours.
How to model your own realistic-looking 3D objects and 3D scenes.
How to create your own 3D title or logo title animation.
How to model complex objects using the Deformation tools in Autodesk Maya.
How to create realistic materials, unwrap and texture your own 3D objects.
How to do realistic lighting within your 3D scene including of adding atmospheric effects such as fog.
How to animate your 3D objects and cameras within a scene.
How to create a previsualization for your scene or animation.
An in-depth understanding of the most essential tools in Autodesk Maya used in all areas of 3D Animation.
An in-depth understanding of how to effectively and efficiently use the Arnold Renderer in Autodesk Maya.
How to create your own product visualization and NFTs using Autodesk Maya.
How to render an image sequence and later turn it into an MP4 video using Adobe After Effects.
How to get access to commercially free 3D models, textures, HDRIs, and more.
How to complete your own projects from modeling to rendering as soon as you’ve completed our step-by-step practical lessons.
You’ll become capable of working in all the latest and older versions of Autodesk Maya beginning from 2020 or even 2018.
You’ll become capable of working as a Freelance 3D Artist and Animator.
You’ll become capable of joining the Animation, Film and Game industry where skills in Autodesk Maya is compulsory.
The first objective of this course is to help you understand the core concepts of 3D and 3D animation, and how you can practice that art within a platform such as Autodesk Maya.
During this course, we will be using Autodesk Maya, which is the industry-standard software for 3D animation, used in all the major Hollywood films today.
This is a complete course for beginners where we will go through the entire process of creating 3D animation, right from modeling to rendering, to create our final shots.
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You can follow this course in all the latest versions of Autodesk Maya right from 2020 or even 2018.
One of the main objectives of this course is to make you version-independent, meaning that you won’t be limited to any particular version of Maya as you complete this course. You will be able to work in any version of Maya, no matter how latest or older it is. As long as you understand the concepts, you’ll know how to find your way out.
This course starts right from the ground level where you know nothing as you begin. I have tried to keep this course as simple as possible so that beginners don’t find it difficult to learn or grab the essential concepts. Once you successfully grasp the fundamental concepts of how everything is working, you will be able to try anything, even more advanced and complex than what you learn in this course.
1.
Course Trailer, Introduction, and Course Overview
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2.
How to Follow this Course and use its Resources
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3.
An Introduction to Maya's Interface
4. Interface of Maya 2022, 2023, and 2024
5. Setting up your Project
6. Home Screen of Maya 2023 and 2024
7. Navigating in Maya
8. Display Modes in Maya
9. Create and Manipulate Objects
10. Manipulate the Pivot of Objects
11. Height Baseline in Maya 2023 and 2024
12. Channel Box and Attribute Editor
13. Outliner and Layer Editor
14. Parenting Objects and Hierarchy Mode
15. Working in Component Mode
16. Snapping and Aligning Objects and Components
17. Combining and Separating Objects
18. Extrude, Bridge, and Bevel
19. Fixing the Green Polygons in Maya 2023 and 2024
20. Insert Edge Loop, Offset Edge Loop, and Slide Edge Tool
21. Multi-cut Tool and Merge Vertices
22. Extract, Detach, Append to Polygon, and Fill Hole
23. Step-by-Step 3D Modeling Practical
24. Assignment #01 - Modeling Assignment
25. Boolean
26. New Booleans in Maya 2023 and 2024
27. Duplicate and Mirror
28. Duplicate Special - The Impact of Axis Orientation
29. Working with Image Planes - Concept and Practical
30. Creating 3D Text and Camera
31. Step-by-Step Modeling Exercise (PDF)
32. Creating Lights and Arnold RenderView - Concept and Practical
33. Viewport Rendering in Maya 2024
34. HDRI Environment and Physical Sky - Concept and Practical
35. Assignment #02 - Lighting Assignment
36. Working with Arnold Shaders - Concept and Practical
37. Assignment #03 - Shading Assignment
38. Unwrapping and Texturing - Concept and Practical
39. Assignment #04 - Texturing Assignment
40. Animation, and the Graph Editor
41. Animation Updates in Maya 2024
42. Playblasting Animation and Concept of Previsualization
43. Maya and Arnold Render Settings
44. Rendering the Scene and Animation
45. Step-by-Step Practical - Complete Logo Title Animation
46. Assignment #05 - Animation and Rendering Assignment
47. Bonus Lesson : Complete Guide to Nonlinear Deformers
48. Final Words - What to do after completing this course?
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